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Few words about history of ED

Namegivers!

To begin with, we would like to introduce you to Earthdawn. The system, which already had 6 editions (1, 2, Classic, 3, 3R, 4) and several romances with other mechanics (d20, FU, SW), is over 25 years old, but the history of the world itself did not move much forward. Ending with the epic Prelude to War campaign, the first edition was the last big leap until the fourth edition.

The events of the 2nd edition are considered non-canonical, and the 3rd and Classic have only added what happened in Prelude to War to the main campaign. Since then, the ED world has practically stood still.

However, the Fourth Edition changed that, and in addition to the events described in the main corebook related to the exile of the Therans, a sourcebook about the city of Iopos has appeared, and a campaign Empty Thrones was released and it sweeped across seats of power of Barsaive’s cities.

Coordinators

Coordinators

Traditionally, we begin our news from Barsave, by introducing you this year’s coordinators. Here are our Big Three 😀

Monika ‘Auraya’ Czyżowicz

Her mother addicted her with the reading, her friends with fantasy and Earthdawn addicted her with RPG. Seemingly Obsidiman, in the depths of her heart she is a windling. Player, Game Master, organizer of the Cytadela and Twierdza conventions, judge of the Puchar Mistrza Mistrzów. In her free time, which she doesn’t have, she writes stories and blogs on https://aurayablog.wordpress.com/

Michał ‘Kosmit’ Kosmala

Earthdawn is a system from which he started his adventure with “Named” RPG’s. He describes himself as “casually Game Master”, because … others in his team did not want to gamemastering.

During all these years, he matured as the GM and held sessions in competitions for players Gramy!, Nerd and Archipelag. He put his steps in fandom together with the Master-mind lecture group, which led to the creation of the Kosmit Paczy blog and the organization of three “Kosmitkon” microconventions. He is an ED maniac but he does not avoid other systems. He experiments with connections between the worlds of Earthdawn and Shadowrun, which resulted in his “Shadowdawn” session at last year’s Toporiada. Recently, you can meet him at the Warsaw “Champions Evening” and “Time for an adventure”.

Gabriel ‘Muffin’ Wołynko

Bookworm and all kind fantasy lover since childhood. Player and Game Master since three years and “Topory” association member. Maker and administrator of “Topory” Discord server. Game Master by accident. One time when couple of friends wanted to play nobody wanted to lead that session. Then Muffin took it into his hands and did it. He’s a Munchkin (in a positive way most of times). Sometimes after few sessions as player, he can help other players understand game mechanics or teach it. A nerd who can only play in RPG all his entire life.

New coordinator

New coordinator

We are very pleased to announce that Michał ‘Kosmit’ Kosmala has joined the group of coordinators.

Earthdawn is a system from which he started his adventure with “Named” RPG’s. He describes himself as “casually Game Master”, because … others in his team did not want to gamemastering.

During all these years, he matured as the GM and held sessions in competitions for players Gramy!, Nerd and Archipelag. He put his steps in fandom together with the Master-mind lecture group, which led to the creation of the Kosmit Paczy blog and the organization of three “Kosmitkon” microconventions. He is an ED maniac but he does not avoid other systems. He experiments with connections between the worlds of Earthdawn and Shadowrun, which resulted in his “Shadowdawn” session at last year’s Toporiada. Recently, you can meet him at the Warsaw “Champions Evening” and “Time for an adventure”.

What’s next with Multisession?

What’s next with Multisession?

Multisession was what made our convention stand out from others. Four Game Masters conducted four sessions in parallel, related by story, selecting from among all participants several daredevils who, led by two Game Masters, performed epic deeds to lead to a happy (or not 😉 ) ending the adventure. The Multisession was started by a mini LARP and the whole was the busiest point on the program. This extraordinary atmosphere cannot be reproduced during the online version of the convention, which is why Multisession will not take place this year. In return, we will take you on a journey to the Wastes, and who knows, maybe next year you will go to them personally…